AI Insights · Timothy · April 2025
Top 5 io Games Performance on Unified Platform in Guatemala, Q1 2025
Explore the performance trends of the top 5 io games in Guatemala during Q1 2025, highlighting downloads, revenue, and active users.
The first quarter of 2025 saw intriguing performance trends for the top io games in Guatemala, with data sourced from Sensor Tower. Here's a closer look at the weekly downloads, revenue, and active users for these popular games.
Snake Rivals - Fun Snake Game by Supersolid showed varied weekly downloads, starting strong at 398 in early January and tapering to 133 by the end of March. Revenue peaked at $99 in mid-January but saw a decline in the following weeks. Active users began at 602, gradually decreasing to 246 by the quarter's end.
Snake Clash! from Supercent, Inc. experienced robust weekly download numbers, peaking at 10.5K in February. Revenue started at $117 and fluctuated, ending the quarter at $1. Weekly active users remained consistently high, reaching up to 58.3K in February.
Snake.io - Fun Snake .io Games, published by Kooapps Games, saw downloads peak at 21.4K in early February. Revenue showed modest fluctuations, with a high of $55 in early February. Active users were strong, reaching 171.9K at their peak.
Worm Hunt by Peaky Muzzle had steady downloads, ranging from 1.2K to around 700 by March. Revenue saw sporadic increases, peaking at $62 in early February. Active users hovered in the 2K to 3K range throughout the quarter.
Finally, Paper.io 2 from VOODOO maintained a stable download rate, peaking at 3.8K in late February. Revenue showed a notable rise to $55 in early February. Active users remained consistent, with numbers around 15K throughout the period.
These insights reveal dynamic trends in the io games market in Guatemala, reflecting user engagement and revenue patterns. For more detailed data and analysis, visit Sensor Tower.